Bearing Engine
A downloadable tool
Download: https://github.com/eyeseeyougood/Bearing-Engine/
Please follow license XD
The engine and editor are separate things so if you want to use the engine alone, you have to use it through visual studio (or ur IDE of choice) and just editing files.
The game is made in the resources folder and the structure of the resources folder and subfolders is immutable.
No docs current XDD
The engine is designed to have all of the most intuitive features by taking some ideas of unity such the component system and some ideas of other engines. If you discover a bug or a potential improvement either flag it on the github in issues or just comment on this page :)
I personally recommend that you use Steel Engine Project Manager to swap out project files for you (I will upload it to itch soon ).
Current Features:
- 3D + 2D rendering + model importing
- Audio
- UI
- GameObjects + Components system
- Json scene file
- Materials + shaders
- Textures
- Lighting
- 3D Physics (Rigidbodies)
- Runtime Gizmos
- Input Handling
- Single Threaded Game Loop
Roadmap Features:
- A delay function (kinda like 'wait()')
- Abstracted multiplayer
- Orthographic camera
- Sprites
- Spritesheets
- Sprite animations
- Some other patches and fixes and improvements
- Maybe some quality of life stuff
The editor doesnt exist yet but I will create an editor some time :)
Published | 1 day ago |
Status | Released |
Category | Tool |
Author | the real eyeseeyougood |
Tags | 2D, 3D, Game engine |
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